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- scope
- make your first game functional
- no specific idea
- watch tutorials
- don’t give up
- build around your skills
- don’t plan a protect that will 1 mouth
- it will take longer than you think
- don’t care about quality
- expereience is more valuable
- set milestones
- set smaller tasks
- send emails about what you did a what you are planing to do (then compere)
- review game at least 30min a week
- don’t worry about quality (then polish)
- don’t spend more than an hour on anything by yourself
- make people play your game
- minimum viable product (only things you need)
- have a reset
- less content